//==============================================================================
// Varangian Guard_anim.txt
//==============================================================================

import Norse_2_Hand_Axe_anim.txt

//==============================================================================

define LargeNorseShield
{
   set hotspot
   {
      version
      {
					visual Attachments N Shield Large Iron
					ReplaceTexture Attachments N Shield Copper/Attachments N Shield Bronze
      }
   }
}

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================
define swoosh
{
   set hotspot
   {
      version
      {
         Visualparticle Attachments A Sword Swoosh
      }
   }
}

//=============================================================================

anim Bored
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny NHuskarl_IdleA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
				}
			}
   	}
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_IdleA
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_IdleA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
						{
						Visual Infantry N Huskarl_IdleA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_IdleA
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny NHuskarl_IdleA
				}
			}
   	}
   }
}

//==============================================================================
anim whirlwindAttack
//anim Groundsmash
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
		  Visual Infantry N Huskarl_AttackA
		  ReplaceTexture Infantry N Huskarl Standard/celticwarrior
		  ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
		  ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
		  connect RightHand Norse2HandAxe hotspot
		  connect LeftForearm LargeNorseShield hotspot
		  connect ATTACHPOINT swoosh hotspot
	          connect LEFTHAND swoosh hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.46 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.52 false SwordSwing checkVisible 
//-- end auto generated section
	length 3.0
         }
      }
   }	
}

//==============================================================================
anim Build
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Walk
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Standard/celticwarrior
						ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
						ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
						connect RightHand Norse2HandAxe hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny NHuskarl_WalkA
				}
			}
   	}
   }
}

//==============================================================================

anim Attack
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Death
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Flail
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					ReplaceTexture Infantry N Huskarl Standard/celticwarrior
					ReplaceTexture Infantry N Huskarl Head Standard/celticwarrior head
					ReplaceTexture Infantry N Huskarl cape/celticwarrior cape
					connect RightHand Norse2HandAxe hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Cinematic
{
   SetSelector
   {
      set hotspot
      {
         name Huskarl_aomsp28hurlcabin
         version
         {
            VisualGranny NHuskarl_aomsp28hurlcabin
         }
		}
		set hotspot
      {
         name Huskarl_aomsp28idont
         version
         {
            VisualGranny NHuskarl_aomsp28idont
         }
		}
		set hotspot
      {
         name Huskarl_aomsp27giant
         version
         {
            VisualGranny NHuskarl_aomsp27giant
         }
		}
		set hotspot
      {
         name Huskarl_cined1crouchidle
         version
         {
            VisualGranny NHuskarl_cined1crouchidle
         }
		}
		set hotspot
      {
         name Huskarl_cined1firstthe
         version
         {
            VisualGranny NHuskarl_cined1firstthe
         }
		}
		set hotspot
      {
         name NHuskarl_aomsp30notlong
         version
         {
            VisualGranny NHuskarl_aomsp30notlong
         }
		}
		set hotspot
      {
         name NHuskarl_aomsp33midspeared
         version
         {
            Visual NoHuskarl_aomsp33midspeared
         }
		}
	}
}